Technical Designer (Remote) - Talent Pipeline
Forgotten Empires
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Job Overview
Location
Remote
Employment Type
Full Time
Work Arrangement
Remote
Sector
Media Advertising & Communications
Experience Level
Junior (1-3 years)
About the Company
Forgotten Empires is a dedicated game developer specializing in Windows PC games. While our headquarters are in the U.S., our team is a global collective of over 90 passionate individuals, each contributing unique skills and perspectives. Since 2022, we have been a proud part of Keywords Studios, further enhancing our capabilities and reach.
We are currently building a talent pipeline for exceptional Technical Designers for future projects. By applying, you are not submitting for an immediate opening but rather joining a curated network of creative professionals. This allows us to recognize your style and experience early on, and we will reach out should your qualifications align with upcoming opportunities.
Job Description
The gaming industry in Europe is experiencing significant growth, driven by innovation in interactive entertainment. This role focuses on shaping the player experience through meticulous design and technical implementation.
You will leverage your expertise in Unreal Engine 5, including Blueprint scripting and Sequencer, to craft compelling gameplay mechanics and narrative elements. Your contributions will directly impact the quality and success of our titles, influencing player engagement and driving business objectives through immersive game design.
As part of our talent pipeline, you'll be considered for future opportunities, allowing us to connect your unique skills with exciting projects as they emerge. This is a chance to stay on our radar for potential collaborations in bringing top-tier games to fruition.
To apply for this role, click the Apply button on this page and follow the instructions.
Required Skills
Key Responsibilities
- Designing strong gameplay, narrative, and mechanical elements to create a full game experience.
- Designing captivating experiences that push the boundaries and deliver innovative gameplay.
- Leading the implementation of important gameplay components from beginning to end, utilizing skills in general Blueprint scripting, Sequencer, and other UE systems.
- Collaborating closely with design leaders to develop and refine engaging gameplay experiences.
Qualifications
- 2+ years of game design experience in the industry, working with Unreal Engine 5 in a design or tech design capacity.
- Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.
- Proficiency in visual scripting languages, particularly UE Blueprints (with at least 2 years of experience).
- Proven ability to create functional prototypes.
- Strong communication skills in conveying your vision with other stakeholders on the team.
- Ability to adhere to design guidelines and write design documentation.
- Ability to balance design ambition within production constraints and meet deadlines.
- Ability to interpret and integrate constructive feedback.
- Anticipate, identify, and articulate problem areas and develop solutions.
- Experience working in a team environment.
- B2 English level – conversational and written.
Benefits & Perks
- Competitive employment packages tailored to individual circumstances.
- Equal opportunity employer with a commitment to diversity and inclusion.
- Opportunity to work on top-tier games within a creative and supportive team environment.
- Ability to have a direct impact on game development.
How to Apply
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The gaming industry in Europe is experiencing significant growth, driven by innovation in interactive entertainment. This role focuses on shaping the player experience through meticulous design and technical implementation. You will leverage your expertise in Unreal Engine 5, including Blueprint scripting and Sequencer, to craft compelling gameplay mechanics and narrative elements. Your contributions will directly impact the quality and success of our titles, influencing player engagement and driving business objectives through immersive game design.
Posted Date
June 6, 2026
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